LD25 Progress Report #3

Posted by (twitter: @MikeRedhorse)
December 15th, 2012 12:28 am

Starting to add junctions. There we go. An intentional omission is an X junction, because it’s un-toggleable. Fixed some issues with the sprites, missing planks and rounded up corners. Next up, coding an actual train to follow the tracks, initially ignoring junctions.


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