Doors! And UI! Progress!

Posted by
December 15th, 2012 10:08 am


Right now I’ve got working entities which can be interacted with. Well, the only interactable entities now are doors, but they can crush and kill people if they’re too slow to get through!

While I’m happy with the progress so far, I’ll need to increase my dev speed if I want to add everything I want to add. And I also have to make things look pretty, which will take a long time as well. Goals for the next 6-8 hours are pathing and collision for the humans, a basic AI state for the humans, and a goal for the humans so when shit hits the fan, they’ll know what to do. Then it’s just a matter of adding gameplay features and more causes of death 😀

If I can get all that done before tomorrow, then I can spend half a day tomorrow on levels, and the other half on music, sounds, graphics and a score/achievement system. I’ll probably have to sacrifice on graphics, though.

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