Announcement of In-ness

Posted by (twitter: @The_CMaster)
December 13th, 2012 5:16 pm

So I had a shot at LD #23 and didn’t get something I was happy with, abandoned it with 5 hours or so left.

Going to give it another shot with #25 though, with much the same notices as before

Going to be using Unity with Boo, and possibly any useful libraries that I find along the way. Graphics will be a mixture of Blender and Paint.net Sound will either be me shouting down a microphone or sfxr.

I may or may not also use a little personal library I’ve written, for editing, saving and loading into game a 3D tileset based level. At some point it might be nice to make this a tool others can use, but right now it is undocumented, under-commented and almost completely free of sanitization, so you can break it very easily, so I suggest that nobody as much touches it. In keeping with the rules however, here is an unordered collection of Boo classes.


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