It’ll be a [24h;36h] participation for many reasons, but I can’t wait to participate, as I now have a ready multi-platforms OpenGL engine prepared for this LD !
Tools:
- Code: vim/C++ with my engineĀ mehteor
- SFX: sfxr/bfxr
- Music: probably something in the Ludum Dare’s tools list
- Graphics: The Gimp
Last LD, my weakness had been to deal with the builds problems for Windows and Mac at the last moment (as I use Linux). I finally gave up to build executable for these systems… This time, I’m ready!
Good luck everyone, have a lot of fun!