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    High Scores for Heinous Yak Destruction, and Post-Mortem

    Posted by (twitter: @AtkinsSJ)
    November 26th, 2012 9:41 am

    It’s after the time, but I really wanted to add high scores, so they’re in! Let’s see who can beat me at yak-based urban demolition! As always, go to http://charitygamejam.com/ and then click the cartridge that says “YAK”.

    And now, the post-mortem:

    What went right:

    • I chose something simple. This is by far the biggest help. I tend to want to do something fancy, with lots of procedural generation… this time, a simple game, which I had plenty of time to do.
    • I used a language I was comfortable with, and which made me productive. I don’t know AS3/Flashpunk as well as I could do, but I have made things with it before, and this helped a lot.
    • I found simple solutions for things. The city is a simple grid. You destroy the buildings where you land so you can’t get stuck in them. The enemies are helicopters, so I didn’t need to do any pathfinding.
    • I made music, sound, and art that I’m pleased with! It’s nothing amazing, but the NES theme meant that I didn’t try and spend ages making it look and sound great, I could  just make things simple. :)
    • I added little touches as I went along. As the game was simple, I had the time to add shockwaves, tween animations, and little people who run away, which made it more fun but didn’t take that long to do.

    What went wrong:

    • Not a lot! I could have been more prepared sound-wise – I had no experience of musagi, or audacity, so fiddling with those took longer than it should have. But it wasn’t a problem in the end.
    • I didn’t get time to add the building variety I’d hoped to. Very few of the city blocks were planned to be empty grass. I wanted tower blocks and things, but by the time I could have tried adding them, it would have meant breaking the code probably.

    What I’ve learnt:

    • I can actually make music that I don’t think is terrible!
    • I can make a 48-hour game with a decent level of polish!
    • Heinous is pronounced “Hay-nuss”.

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    One Response to “High Scores for Heinous Yak Destruction, and Post-Mortem”

    1. Nsmurf says:

      I think that I beat you :)

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