Done for tonight!

Posted by (twitter: @Thundertoe)
November 24th, 2012 1:00 am

Off to get some sleep, so I can stay sane and keep my efficiency up.  The main menu is done, I made it fully functional, and the framework for the game state is starting to come together.  I was also getting the physics manager written a little, and figuring out what variables I need to track for movement and player control.

Here’s some screenshots of the “art” I’m trying to work on now.  I’m not very good at this.

I’m going to try to get some more scenery laid down in the Game state (Weapon Racks, Stands with crowds, etc.) then get to work on the movement and physics.  After that I can work on the spyglass where you see the enemy knight coming at you, and eventually spruce it up with some more details.  We’ll see how far I get tomorrow!

 

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