So my October Challenge goal to launch a Kickstarter for Another Castle hasn’t quite made it. I’ve made a lot of progress on the game this month, and I’ve just released a new version, 0.04.
I have all of the basic functionality in the game now, but I want to take some more time to polish the Kickstarter pitch to be as awesome as possible. I feel this is important as the campaign will pretty much make or break whether I’ll be able to complete the game. I mainly want to add, or at least concept, some of the more flashy things in the game, such as a flame thrower, freeze ray, jet pack, and some awesome looking enemies. My target now is to launch the Kickstarter either Nov. 29 or Dec. 6.
Here’s a vid showing off the new version which I released today:
And as always you can play the current prototype at http://www.AnotherCastleTheGame.com