Ludum Dare 35
The Theme is:

Judging ends in
Click here to start


Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Ethereal Isles Almost Deployed

Posted by (twitter: @Izzimach)
October 25th, 2012 2:13 pm

At this point I’m pretty much done. All the monsters and levels have been tested and (mostly) working. The ┬áKongregate API integration seems to work so that your time from the “time attack” level is dumped into a Kongregate leaderboard. I’ll see if it really works once more than once person actually posts a score, I suppose.

The “Time Attack” level


Most of the recent things have been simple changes – tidying up some text or icon placement, adding particles for attacks that didn’t have them, and making sounds for the various “attack” and “dying” animations. I spent quite a while last night making wierd noises into a microphone to produce a sufficiently varied set of dying noises ­čśŤ I Also added some niceties like checking off levels you have already beaten.

I will probably make a video tomorrow,(better than this one at least) and then release the thing for reals.

After that I need to modify the game for tablet use. This includes properly processing multitouch and maybe resizing some icons.


Leave a Reply

You must be logged in to post a comment.

[cache: storing page]