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The end of the second day with an incomplete game

Posted by (twitter: @MegaBrutal)
September 23rd, 2012 2:20 pm

I must admit, my idea was way too ambitious for 48 hours – this is something I learned. If it would be a major Ludum Dare (not Mini), I would have already booked the failure. But this is really just for fun… (though major Ludum Dares are also for fun, so…). I’m glad that the submission form will be open for a week, because I still have a chance to submit the finished game.

This is what I’ve done so far:


You can “play” this unfinished game here.

The finished game would be divided to days and months. Every day would consist of time you spend at home and time you spend at your workplace. You can do different actions at both places. You get your salary at the beginning of each month, and then you can spend it for bills and repay some of the loan. Actions would cost time, and the time you’ve left for the actual day is affected by your demotivation, depression and hunger levels. If these levels are high, you’ll have less time, but if you manage to take them low, you win some additional time.

2 Responses to “The end of the second day with an incomplete game”

  1. I love this as a game concept; I’ve imagined doing something similar for a long time. Don’t give up on this! I wanna see how this pans out.

  2. mattchu says:

    Glad to know I’m not the only one going over the time limit. I didn’t even come up with something manageable until it was technically over, so the extra time is definitely appreciated.

    Anyways, keep it up. This looks really interesting.

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