Ludum Dare 36
The Theme is:
Ancient Technology

The Compo ends in
Solo, from scratch, with source, in 48 hours.

The Jam ends in
Solo and Teams, relaxed, 72 hours.

Still dialing The Call

Posted by (twitter: @davidsgallant)
September 23rd, 2012 5:06 pm

So I’m working on a point & click “adventure” titled The Call. As you might guess from the name and the included screenshots, it’s about working in a call centre. It’s actually just one specific call, but it’s such a common call for me; a relatively mundane request that is actually fraught with all kinds of complication.

There is no winning The Call.

These screens are technically mock-ups, as they aren’t fully implemented in-game. In an uncharacteristic twist, I completed art before even touching the game’s writing or programming. I was originally going to do this in Adventure Game Studio, but I’ve never used it before and I found it very difficult as a first-timer to make something non-standard with it. So I’ve refocused for Flixel… at least this way the game will be playable in a browser.

I’ve only got a few hours left to write, voice, and program this sucker, so there’s a real good chance I’ll miss the deadline. But who cares? I’m actually having fun making this piece of crap!


One Response to “Still dialing The Call”

  1. mattchu says:

    This looks hilarious. Even if you don’t finish it, you should at least put out something semi-playable. :)

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