Physics Rule

Posted by (twitter: @manolo_ko)
September 23rd, 2012 2:00 am

It’s interesting how the idea of making a “Not Game” for this Ludum Dare, made me think in something practical that I will be able to use for future games.

I was trying to understand how different parameters would affect the physics of a ball in a game. I.E>: What are good values for elasticity? What is torque and how it affects an objects? How would a massive gravity would make a difference against a small one?


This program lets you experiment all this physics rules and learn from it. I hope someone finds it as useful as I did!

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]