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    Mini LD #37 – Bus Stop – Day 2

    Posted by
    September 22nd, 2012 10:55 pm

    Hello everyone and welcome to my Dev Log for Mini LD #37. This is the first time I’ve tried to participate in a Ludum Dare of any kind, so wish me luck! Here’s my plan: I’m gonna make a game that is both a “Not Game” and which uses Real Time. I’m gonna shoot for both themes at once! The game is called Bus Stop. Guess what you have to do? That’s right, you wait for the bus.

    The game will begin by picking a random time for the next bus to show up, and display “Est. time till next bus: XX minutes!” Then you leave the game running until that time. If you click the button when the bus is there, you get the “You got on the bus!” screen. But, if you don’t pay attention to the game, then you might miss the bus and get the dreaded “You missed the bus!” screen.

    Thus far I’ve got the game to import and display the time of day, and I have timers working, and I’m setting up the game engine. Then I just need some photos for graphics. I think I’ll take them myself. Or, I’ll take a photo of a bus stop and make the characters and vehicles cartoons, or pixel art. Shouldn’t be too hard.



    -Exciting real-time action!

    -Amazing photo-realistic background!

    -Random bored character animations!


    -Leave it running in the background while you check your Facebook!

    One Response to “Mini LD #37 – Bus Stop – Day 2”

    1. goerp says:

      Haha, I had almost the same idea, but haven’t started on it yet. Well, back to the drawing board I guess.

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