I added a quick debug feature to the post-competition version of Ninjural Selection – now you can edit the level as you play!
Hold down the space bar and a cursor will appear – you can drag to draw and erase tiles.
I added this in so I can experiment with level layout quickly, and hopefully figure out what sort of arrangement works best for this gameplay. It will be tricky – as I’ve written about here – but hopefully it will be possible.
Eventually I’d like to get some procedural level generation going!
Oh, and if you haven’t rated the game yet, you can do so here! 😉