If you think they are cute… play my game! There a some other dinosaurs… in green! Yellow! And purple!
Here a gameplay-video (sorry for the noise and the bad recording -.-“)
What went right
I slept 3 or 4 hours before Ludum Dare started at 3 am. and I think it was right. I was so excited and it didn’t affect me on a negative way. As I got tired, I slept 2 hours and from Saturday on Sunday 7 hours. During the LD23 I slept at the start and it made me nervous the whole remaining time of the competition.
What went wrong
My target was to scale down my game so I can finish programming the gameplay mechanics within the first day. This time it was better than during the LD23, but I didn’t finish the gameplay prototype in time.
In my opinion it is better to make simple games which don’t need instructions like my game has. People don’t like to invest a lot of time in rating a game. Additional, if you make a game with deeper gameplay, there will be more issues with the balancing.
My lesson this time is, to make a nice but simple gameplay. A small competition game should be an awesome experience with easy controls and rules. Deeper game mechanics can follow in a post-compo-version.
Thank you for reading!
Play The Darwinizer
(If you play my game, please leave a comment so I can rate your game and give you feedback!)