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ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

Ludum Dare 31:
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MiniLD #XX

The Darkness evolve – Post mortem

Posted by (twitter: @juaxix)
September 2nd, 2012 3:52 am

What I did in 16h

I made my game for Ludum Dare #24 in less than a day. It caught me by surprise, I read the news that the contest had begun the second day and sat at my computer and started drawing textures for models, Run the Game Engine Shiva3D and then I composed a simple scenario and I remember that I was very clear about what I wanted to do, a kind of evolution of planets, something dark with a touch of Mario Galaxy :)

What went right

I built up the scene, get some free sounds modified and a simple music (atmosphere) and wrote the AI’s, behaviours and HUD scripts in the speed of light, but something bothered me and totally stucked me , a common math problem with free rotations in 3d axis.

What went wrong

The final hour arrived and I had to post the game with 2 bugs: camera and control, users started to test the game and all they said was good things but complied about the bugs, so I kept working on the game until I got a version with less bugs, without the gimbal lock in the control and a better camera, still to be improved…

What a lovely community

I was very surprised with so many comments, when I started to rate the games, I found there was lot of fun games, mine is more like a weird experience said some guy :D ,I love the touch of humor the users distillate here in the Ludum Dare, I was so used to getting bad reviews of my games in other networks, that this experience of have opinions of people with such passion and professionalism really left me overwhelmed and makes me think all this has a really good purpose to work and deploy a good game for the people, and I love to create new experiences, emotions and travels to other world, those kind of stuff, thank you !

The game evolves too

After reading and talking with other users I found that my game need a whole new point of view, so, one of them said me that it needed another player, I liked the idea and I turned the game into a multiplayer conquer for evolve experience in Space, dark matter is waiting!

Play and rate this game

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3 Responses to “The Darkness evolve – Post mortem”

  1. Zanzlanz says:

    I know exactly what you mean about the Ludum Dare reviewers. I’m used to spammers, trolls, haters and the such. Here everyone’s all honest, understanding, clever and smart! ;D

    Good job btw!! ;D

  2. michax says:

    Keep going :) Glad you managed to fix gimbal lock, now everything should go smoothly! Good luck.

  3. juaxix says:

    Wow @michax I love your game so much, you are a big visionary and creative, have the “touch” for art with sense and sensibility I always wanted to have :)

    @Zanzlanz : yes, smart people with a lot of understanding, that is priceless!

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