Ludum Dare 35
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Shapeshift

Judging ends in
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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Yeah, I’ll download your framework.

Posted by (twitter: @thedayturns)
August 30th, 2012 8:09 pm

After all, Ludum Dare is a rare time for you to get constructive criticism on your game, no matter what weird platform or framework you build it on. Heck, I see people building stuff for Android, iPhone, and even assembler. I wouldn’t want to hamper their creativity by telling them I’m going to pass over their game without even trying.

I can switch browsers, no problem. I’ll even compile it from source if necessary!

I’ll try as hard as I can to play your game.

 

 

(note: although this is a response to a previous post, it is not an attack or anything of the sort. I just wanted people to know that there are people like me who are willing to put in the extra effort to see what kinds of cool things you did. :) )


7 Responses to “Yeah, I’ll download your framework.”

  1. mohammad says:

    so this is referring to me?
    lol i expected, need help removing this douche or need a program better than his?
    lol i dont know WHAT im saying

    • johnfn says:

      Nah, a previous post by Raptor85.

      • Raptor85 says:

        I think you misunderstand my post based on the title, you should read the one I linked as well that I wrote last time. The point is if you want feedback on your game and you used a framework or interpreter there are very simple steps you can take, most take under a minute or two for you as the developer to do, that make your game playable by effectively everyone without requiring dependency juggling and installing a bunch of extra things you don’t really need onto your machine to get it running, a step the vast majority of players either will not or CAN NOT do. 9/10 a game will be unplayable to most people only due to a simple packaging error that can be corrected with a copy and paste.

        • johnfn says:

          I agree that with a bit of work on the packaging side, a game can be a lot easier to play, and I like that part of your post. However, I certainly will never say that I won’t switch to Chrome if the author cites compatibility issues with Firefox. And I’ll probably install Java too, since I know I’ll need to install it eventually. I’m a reasonable man.

  2. My two cents – run, rate and comment on their game, that’s fine.

    …but it’s also really useful to tell them – “yo, you *should* do something about X to get most players. I worked around X no problem, but others might not be able/willing to do it”

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