Ludum Dare 31
December 5th-8th, 2014

http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=53  — here is my compo game.  My original idea was to have the player and enemy (or enemies) evolve with each level, however because of my limited time I was only able to get this done.  True If I had participated in the Jam I would have gotten something more playable done.  But I didn’t want to do the jam I wanted to participate in the actual compo.

For those of you that know me I would appreciate it if you would play and vote (and it’s okay to vote poorly, it doesn’t really bother me)  The important thing is that I entered.  For those of you that DON’T know me, don’t feel obligated to play it since it will probably disappoint you ;-)

Now if we can only get the rules to allow every entrant both a compo and a jam entry it would be cool.

That was going to be my next plan, even though I didn’t have much for the compo, I wanted to actually take the same game add more stuff and then submit it to the jam AT THE SAME TIME AS THE COMPO VERSION — It would have been cool because I actually got in something on the compo, and then at the same time the people who played the games would have had more fun with the jam version.

 


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