Successful Online Beta Test Of Our MMO

Posted by (twitter: @JigxorAndy)
August 27th, 2012 3:21 pm

We tested the online game that we’re making for the Jam. There were around 20+ people playing throughout the session.

Here’s a screenshot of a few of us running around:

I’m hosting the game from my computer in Australia and it seemed to handle itself pretty well. At the peak there was about 30kb/s being sent.

Time to package it up and submit!


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