Quantum Seed

Posted by
August 27th, 2012 5:26 pm

Hi Everyone,

this our finished game. You are controlling the ‘Seed’, you have to collect the elements to grow, and to reach the final stage, while being in a space which have 3 gravitational zones.

¬†Play the game…

We didn’t have a journal, so I’m going to sum up things here. Two of us working on the project. Apart from making games in one day, we are colleagues¬†in a small indie studio – I’m being the creative director and Andras is the lead developer of the team.
We tried to have quite an abstract approach to the theme, while trying to come up with an easy but original game mechanic. This is our first Ludum Dare entry, and it was very cool to do something so quickly and see it working.

We made the game in 13 hours :)
Before that we had a one hour brainstorming session, where we came up with the game idea & logic.
After that we consumed large amounts of Bacardi and Sprite, I went on designing the visuals, having the first sketch made in 1 hour (with Paper on iPad, screenshot included below), while Andras started coding.

We were using Unity with 2D Toolkit
All artwork made by us

Maybe next time we should start a little bit earlier to have more time to polish and add extra stuff – we had so many idea how to evolve the game during development.

Final artwork

Initial sketch




3 Responses to “Quantum Seed”

  1. axcho says:

    It looks awesome, but I can’t figure out how to play! :( It says to turn with the left and right arrow keys, and I can do that, but I can’t seem to do anything else! How does the game work? I really want to see a tree grow…

  2. lbandy says:

    The game works like this:
    The two sides and the floor have gravity, they will make the seeds move in their direction. However, if you rotate the seeds to the top, the gravity will only pull them to the middle, enabling you to grow your tree. :)

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