Taking Our Sweet Time

Posted by (twitter: @GameDevIdeas)
August 26th, 2012 9:14 am

Apologies for the radio-silence thus far.

Dave and I, the ‘dream team’ (in that it makes no sense and you feel sort of weirded out when it’s all over), are working on a new adventure game. It’s a little more ambitious than subAtomic in its scope, hence the complete lack of time to update social media with progress reports.

Screenshot of a car, crashed in a playground

I’ve been working steadily on the background art, and I’m approaching the point where I can start putting the game together. If that last sentence made you gasp and shake your head, don’t worry – I’ve been doing the same thing.

Fortunately, I’ll be stealing making good use of the modified UI code from subAtomic which I’ve been working with extensively for the last few weeks (as part of an upcoming commercial release called Astroloco).

More updates (and perhaps even some gameplay!) as it happens.

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