Posted by
August 26th, 2012 3:25 pm


Once again, bit off a little too much and had to redesign a few systems as I went but overall less of a rush at the end than previous dares, and a lot of things made easier by using Unity – 3D not being one of them! I should have used a ton of unity systems I didn’t use because I haven’t had much experience with them, including terrain and physics.

Anyway, it’s called Unnatural Selection, it looks like this:

And the entry page is here:

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]