Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Submited

Posted by
August 26th, 2012 4:08 pm

Well, I’ve run out work to do on my game (I’m gonna be honest: these graphics are about the best I can do for fish…), which means it’s time to submit! Click me if you want to see it. The game still has a really prototype-y feel to it, which is a shame, but there’s not much to help it other than going almost back to the drawing board. I’m still proud of it though – in terms of “how much fun users will have with this” or “how pretty it looks”, it can’t hold a candle to my submission from LD23, but in terms of how original it is, this submission wins out. I think I’ve got an interesting start, but a good execution of this idea was infeasible from the start; although I avoided anything nasty like evolutionary algorithms, I ran into having a system which is hard for users to play with. Really, there needs to be more depth in the ecosystem to pull the idea off – right now, there’s no way the herbivores will ever find a niche and live unless they drive their predators to extinction, and that’s a problem. I’d love to pursue this idea further, but it’s not a project for 24 hours.


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