May need help with pygame on mac.

Posted by (twitter: @@BubuIIC)
August 26th, 2012 3:04 am


Is anyone using python with pygame on OSX? I would love to distribute a Mac build for my game but I don’t own a Mac and am not really experienced in packaging applications there.

Under Win and Linux I’m using cx_freeze to build a binary version of my game and it works perfectly. And it should also work “the same” for MacOS. So if anyone is using the same toolchain under OSX and could help me build my game for MacOS this would be really cool :-)

…that is if I can finish anything worth building at all…. right, coding!

(Ah, I should mention I’m using python 3.2 with pygame.)

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