Long live FP+TweenMax!

Posted by
August 26th, 2012 10:12 am

I freaking LOVE flashpunk, in the sense that I can easily dive into its bowels and do things just as I please. I might have said before that its code structure is kinda messy, but I must also add that it’s very, very versatile. This piece of art, combined with TweenMax, is a freaking awesome doomsday machine, especially when it comes to creating smaller games.

I worked all day – that’s why I didn’t even have time to make a foodphoto post, but I feel it pays off: the game DOES look better and I MIGHT even finish something playable before the deadline!

So yeah, I will strive to submit it as a compo entry, but no sounds yet. Any. Also, the general concept I had before had to be cut in a lot of ways, so the game will be really, really simple (and probably a little boring).

There are still some bugs I must get rid of, so audio is not a priority right now.

More than 7 hours left, people! Good luck!


2 Responses to “Long live FP+TweenMax!”

  1. Yakka says:

    Oh my god, that’s our game! :’-D

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]