Day two, time to make a game

Posted by (twitter: @Danik112)
August 26th, 2012 12:40 am

Yesterday was really slow, filled with headaches, tiredness and lack of inspiration. But at least I got a basic platformer engine running.

Today when I woke up I had an idea, hopefully I will have time to implement it. I’m using Pixelizer, a component based game framework for as3, which is a bit tricky as I have never used an entity system before. But I think the components can help a lot with the idea I have in mind.


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