Concept to Asset

Posted by (twitter: @oreganik)
August 26th, 2012 12:11 am

Difficulty: Blender.

What I wouldn’t give for a few extra millibucks to pick up a copy of XSI!

Ah well. Let’s see if I can get this baby buffalo in the game without wanting to throw my laptop across the room!


2 Responses to “Concept to Asset”

  1. jrkirby says:

    Nice, are you going with BGE as well? or just blender for modeling?

    • Oreganik says:

      Thanks!

      I’m actually just using Blender for modeling. Unity is my engine o’ choice.

      And I can report that while it was a massive PITA — as expected — lil’ buff is moving around in the engine. =)

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