Posted by (twitter: @tequibo)
August 26th, 2012 8:48 am

Sooo, I’ve quikly made this (still work in progress):

From this:

With RagePixel plugin for unity. Because, I’m for sure ain’t gonna make decent 3d, because I’m still learning. And because I spent too much time on silly things, for my unity skills are a bit rusty and there is not much of them.

Anyway, not sure if I’m gonna make it for LD compo, or even jam, cause I have some troubles with staying on theme., but I will finish it anyway.

Initial idea was that you jumping on procedurally generated islands with henchman-pets which has different stats, and some of them are divide itself when there is a free spot on your team. So, they shoot, fly around. You collect some resources, maybe abilities, maybe upgrade yourself, maybe get more pets. But this idea is too complex(need enemies as well, some kind of pathfinding, how to make it noticeable what’s going on with your pets? How many of them should there be?) So, yeah, if you ask me, this there is kind of hard to get right, and I’m not a fan of it at all.

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