Greetings. Early today I almost was calling it quits, but then I got a cool idea. I thought of a platformer with upgrades, but instead of  touching the upgrade to activate it the player picks these upgrade circles (like the one in the screenshot) and then actives them with the press of a key. Hence the name “Selective Evolution”. The catch is that the player can only use an ability at a time, so there’s going to be some strategy involved, or so I hope. :p


One Response to “Progress on my game, “Selective Evolution””

  1. Jezzamon says:

    As a tip, there will probably be at least 100 games with evolution in the title… you might want to pick a better name

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