Okee… very little time today and off out for dinner and festivities this evening, so thought I’d post a quick update of where I’m at…

Some food to get started

An early playtest

Current screenshot

It’s something of an evolutionary match 3 — with fucking and mutation. Got 2d mouse>3d object movement in place. Logic’s in for the petri dish’s triggers and associativity. Next step is to get some alternate “things” in (they’re supposed to be dinosaurs — there are monkeys, babies and robots to come) and then start the match/spawn stuff. At that point (hopefully early tomorrow) I can start to play around with some mechanics and hopefully engineer a useful ruleset.


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