Currently , I have all of the engine classes planned out and the menu system fully functional. All I need to do is program the game environment and AIs and i’m mostly done. Considering that I’m almost halfway through the competition, I think that’s pretty good. In amino you play as a cell that needs to evolve into a higher lifeform. To do this, you either absorb smaller cells through osmosis and acquire their amino acids (DNA material), or destroy larger cells with special abilities to make them drop theirs. In the shop you can buy mutations with amino acids and use them to your advantage in-game.
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