So, this is the end of the second day of our first Ludum Dare. Today we worked a lot. We completed all art assets, animations, interface, soundtrack and sound effects (thanks freesound.org). The prototype already has basic mechanicals and we are concerned about the effect that we put on the scenario, but it was beautiful. Now (tonight and tomorrow) will to polish the gameplay, especially the enemies artificial intelligence and balance the game. This game will be a little bit difficult to play, we think perhaps the ideal for this game was play it with two analog directional joystick. Here are some pictures of our day:

Rodrigo: Game Design, Art, Animations and Sound Editing. Cesar: Programmer.

Allel: Opening Screen

Allel: Basic Prototype.

Allel: Rodrigo work in animated background.

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