After 10 hours

Posted by
August 25th, 2012 2:56 pm

Now I am starting to get interactivity into the simulation. It slowly turns into a game.
I added ‘carnivores’, they don’t evolve like the normal creatures do, but they act as an additional force for the evolution process.

I am also working on the UI to control various environmental effects.

Extreme case of overfeeding:

My eyes…

 


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