Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Inspiration: Minecraft Spleef

Posted by (twitter: @accidentalrebel)
August 24th, 2012 8:41 pm

Anybody here have played a game of spleef in Minecraft?

I’m planning to combine this with my “playarea is evolving” idea. Basically, instead of the players changing the playing field (like in spleef) the playing field changes at random.

The objective: Push people around so that they will fall into the pit, while making sure that you stay on a safe tile.

With Unity, I believe I can pull this off. Character controllers are already provided in Unity. I have my map generator with randomizer from my previous projects. And maybe multiplayer using PhotonNetwork.

  • Easy to do? – Yes, thank to the available tools
  • Fun? – We will see…

Starting the coding  now.

2 Responses to “Inspiration: Minecraft Spleef”

  1. mohammad says:

    i remember the last time somewon posted a minecraft post!

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