Hawker Dove – First Screeny

Posted by
August 24th, 2012 8:35 pm

So, my idea stems from the evolutionary game theory game called Hawk Dove but naturally with a twist. I’ve modernised it in a war/military based game where you there is land to capture and capturing land, creates factories on that piece of land which in turn create more units for you. The ‘evolution’ is in the game world itself. After every turn the game world changes, land may sink, new landform may form and so on. Well that is the basic idea and here is the first look:

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