Goals and strategy

Posted by (twitter: @codexus)
August 24th, 2012 11:07 am

Hello again ludum people,

So I’ve already made a declaration/tools post but here’s an updated version of the montage picture that started it all. Also a graph of my results…

As you can see the graphics are usually my strong point (which is funny since I’m a programmer who couldn’t draw a stick figure to save his life not long ago) but the rest isn’t so great. One thing I notice is that Fun seems to follow the Innovation curve. So maybe I should try to be more original. I don’t know but I think I’ll try to aim at something more fun and lively this time. We’ll see how that goes.

 

All we need is a montage

 

I’m a nerd, I love graphs

As requested, percentile rank

where the magic happens…

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3 Responses to “Goals and strategy”

  1. Awesome! Your desk looks about as cluttered as mine! 😉

  2. Broxter says:

    A graph that measures the percentile rather than the raw position of your games would make more sense, in my opinion.

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