Five hours in…

Posted by
August 24th, 2012 11:14 pm

and no rendering of any game-like environment whatsoever. Right now I’m focusing on making rendering easier by using some very simple image importing methods, having rendering elements, and other things. My game’s going to be a spinoff of the classic osmosis game. Instead of being at the will of the size of the cells around you, you will be able to upgrade abilities to be able to destroy larger cells and gain EXP. I’m not sure how much i’ll end up getting done, though. Wish me luck!

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