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Ludum Dare 32
Coming April 17th, 2015! Our 13th year!

First Update

Posted by
August 24th, 2012 9:17 pm

First of a screenshot (click for full size):

Yeah that blury square thing is the character.

So far:

– 0 sprites, everything is a particle
– debug system started (displays particle count in each system)
– Movement system done (quad directional momentum based)
– Window scales according to screen size from minimum of 360p to 720p to 1080p in multiples of 360 so on…
– Ideas!

engine test here with bouncing border things:Ā 

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