My moto for this Ludum Dare

Posted by
August 23rd, 2012 1:22 pm

Good things come in small packages!

I’m going to invest all my time and energy in this Ludum Dare in making two minutes of enjoyable gameplay.

Invest a balanced amount of time in graphics, sound, music and gameplay, not neglecting anything in particular considering the time limit.

First time I participated, I managed to finish a playable enjoyable game. I called it Red.

After that I participated two times and in both I ended up with something that felt more like an engine.

I added nice graphics and neglected to finish tuning up the gameplay.

This time I want to get the gameplay done ASAP and invest a little time in sound, graphics and music.

Hoping to have the finished gamed ready four hours ahead of time.

Best of luck to all of you.

My toolset:

Some graphics and level editing tools I created for past dares.

AS3, using FlashDevelop as an IDE.

box2d – physics(if it adds to the gameplay)

sfxr

pxtone

gimp


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