Ludum Dare 31
December 5th-8th, 2014

I’m in.

Posted by (twitter: @coffeeonimal)
August 22nd, 2012 8:15 pm

I always hover on the point of doing one of these posts. I think it’s more personal gratification than anything else, but I suppose it also provides a nice starting point. Or something.

Anyways, I’m in. Oh, I already said that. Right. What am I going to be using? I’ve spent the last month learning the basics of Unity 3D so I think I’m going to use it. Or I may chicken out and go back to Flash with Flixel. That’ll be a game-day decision depending a lot on my interpretation of the theme. If I go with the 3D route, and I actually get my game to a level of decent playability, then I’ll use Blender for the modeling. Textures done with Photoshop. If it’s Flash, I’ve got Pixen, Tiled, Pickle. I’ve been itching to try out Spriter but this is probably not the best time for that…

Music and sounds have been an issue for me in the past. My last entry I completely ignored them. This time I will try. I have BFXR for SFX (thank you Increpare!). Music is a bit more of an issue. I’ll try something with GarageBand, but I also have Rhythm Studio and GlitchMachine which could make for something interesting. But, I don’t really know what I’m doing with any of them.

I’m still hovering on whether I want to do the timelapse or not. If I do, I’ve got Gawker for it. I’ll just be doing the screen caps, no live video. It’s pretty damn hot here so I’ll be in varying states of undress for most of the time.

In other news, my good friend B is also thinking about joining. It’ll be his first shot at a LD. Bonus for me is there’s someone else here in Nagoya now. Yay. I know there’s a few other Japan based LDers, but AFAIK none in Nagoya. Except us.


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