I’m really looking forward to LD24! My entry for 23 was fun to make but far too buggy to stand a chance. I’m hoping I’ve learned something from that misstep and that I’ll fare better this time around.
I’ll be coding with GML in Game Maker 8, doing artwork with Graphics Gale and Paint.NET and working sound magic (hah) in SFXR and Fruity Loops.
I might attempt to record myself this time around, but I’ve historically had issues with recordings. Whether or not I’ll be able to get it to work this time remains to be seen.