Ludum Dare 35
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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Hey everyone, this is Jeremiah aka CaptainKraft and I’m an aspiring game developer (obviously).

I’ve only got one finished game under my belt so far but I figured Ludum Dare would be a great way to get the creative juices flowing and get my ass in gear.

For my first LD48 the goal is just to get a finished product submitted in time. I’m excited to give it a shot.

  • Language: HTML/CSS/Javascript with Construct 2
  • IDE: Construct 2 and Gedit
  • Graphics: The GIMP
  • Sound: SFXR/BFXR/Audacity (very little experience with sound, so no clue what I’m doing)

On another note, I’ve got most of my experience in Java, but I’m considering giving HTML5/Javascript a shot for the competition. Do you guys think that 2 weeks is enough time to get a good feel for the language/s?

Edit: Added the stuff I’ll be using above.

4 Responses to “Well… let’s give this thing a shot!”

  1. FelipeTavares says:

    Javascript is really simple. I put it on the same level of python. For game programming you don’t need a ultra-deep knowledge of the language. You will feel than Javascript is a lot more easy than Java. HTML5 is like a graphics lib, but sometimes easier, sometimes harder. Although all of this, it’s better to keep using a language than you’re fluent, but sometimes it’s fun to learn a new thing in a competition! :)

  2. welshpixie says:

    Best of luck! ^.^

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