About | Rules and Guide
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 13 hours, 47 minutes, 36 seconds
  • October Ends: in 8 days, 13 hours, 59 minutes, 36 seconds
  • Ludum Dare 31 begins: in 43 days, 14 hours, 47 minutes, 36 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]


    Declaration of code

    Posted by (twitter: @thedayturns)
    August 10th, 2012 3:57 pm

    Hey guys, for this Ludum Dare I’m thinking about using my own game engine: Fathom.

    The source is here: https://github.com/johnfn/Fathom-AS3

     

    Fathom is in an extreme alpha state right now, but I’m currently using it to develop a big-ish game, and it has a lot of cool features. A big one is built in support for vector art, which engines like Flixel don’t make easy. If you’re interested in using Fathom, get in touch – I’ll help you out, and that may be a nice impetus for me to clean it up and make it presentable. :)

    Leave a Reply

    You must be logged in to post a comment.


    All posts, images, and comments are owned by their creators.

    [cache: storing page]