For my previous entry, I’ve used my own library (meh2d, based upon Allegro 5) but I had troubles when I wanted to cross-compile an executable for Windows. I’ve learnt from my mistakes and developed another library using only SDL/OpenGL/OpenAL (actually, the OpenAL part isn’t even started, I plan to do it before the LD). But this time, it is ready (using CMake) to be built for Linux and Windows! You can find it here.
Tools
- code: C++ (vim, CMake, g++, MingW), targetting Linux and Windows
- graphics: gimp
- audio: bfxr, PixelBlitz, Audacity
It’ll be my third participation and I can’t wait to start ! Have fun!
Edit: Woooow scary! the permalink of my post is “im-in-666” !
Watch out! Implementing an audio system can eat up a lot of time.