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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 10 days, 14 hours, 8 minutes, 41 seconds
  • October Ends: in 11 days, 14 hours, 20 minutes, 41 seconds
  • Ludum Dare 31 begins: in 46 days, 15 hours, 8 minutes, 41 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    I am IN!

    Posted by (twitter: @@fenyxofshadows)
    August 6th, 2012 2:05 pm

    The Ludum Dare 24 falls on the 25-26, correct? If so, I am in it! It falls *right* ahead of when I move in to college (23rd) and *right* before my first class (27th). This should allow me time.

    Anyway, this will be my fifth Ludum Dare, so I should try to bring something special to the table… but I don’t exactly know what I would bring… -_- I know! I’ll make an RPG, no matter the theme! That will be my restriction! Also, I will refuse to touch AutoTracker scripts, unless I have no music with less than an hour remaining. This way, I must actually make my music!

    Anyway… obligatory equipment post…
    Language: GML (IDE: GameMaker 8.1 Standard)
    Graphics editing: Paint.NET, Paint Tool SAI, Anim8or
    Sound editing: Schism Tracker, SFXR, Audacity, winLAME
    OS: Windows 7

    Next time, I’ll try to use PyGame and make the game cross-platform. :) However, Windows will remain my development OS for a while even if I do use a cross-platform language because SAI refuses to work outside of Windows, even when I have Linux Bamboo drivers (I do not own a Mac).

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