Ludum Dare 36
The Theme is:
Ancient Technology

The Compo ends in
Solo, from scratch, with source, in 48 hours.

The Jam ends in
Solo and Teams, relaxed, 72 hours.

Hopefully in!

Posted by
August 3rd, 2012 1:08 pm

My first Ludum Dare was #19, which I did solo (lots of fun). The community is so helpful and not super-competitive, and it felt great to be part of the competition. I missed the next Ludum Dare, and stopped following the competition for a while. A friend of mine reminded me a week before LD#22 that it was coming up soon, and we ended up having lots of fun making a game together. I had to miss #23 because of other obligations, but I should be able to do #24, hopefully with the same friend!

Outside of Ludum Dare, I’ve been working on some other games. One is finished, and I’m writing a website to publish it and future games on. Once it’s finished and up, I’ll post a link so everyone here can check it out! We’ll have a free game or two, and others that have a set price so that we can pay for hosting and make some profit.
My tools for Ludum Dare and game development in general:
-The GIMP
-Either Xcode or KDE Kate for text editing
-C++ and SFML
-bash/g++ for compiling
-Code::Blocks for a Windows build (maybe I’ll use it the whole way through as an IDE)
-MilkyTracker and FL Studio for music
Hope to be a part of the wonderful Ludum Dare community again on the 24th!

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