Ludum Dare 31
December 5th-8th, 2014

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Thank you Ludum Dare

Posted by (twitter: @zanzlanz)
July 13th, 2012 2:35 pm

I just wanted to make a post to say “Thanks” to Ludum Dare and everyone who has joined it.

I find it a very great way to bring together developers into one fun event.  It really encourages me to make games – ones that I would have never made if it weren’t for Ludum Dare.  I learn a lot too, making these games.  I get more efficient and come up with cool ideas each time!

I probably wouldn’t have joined Ludum Dare if I didn’t see so many other people involved in it.  If it was just a small event with a couple people, that would be very encouraging at all, so most of you who are reading this, thanks!

Last competition, miniLD #35, I made my first shooting game!  Who would have thought? xD  This was also my first released game using almost complete BitmapData (No more movieclips in Flash for me!)
And this time, for the miniLD #36, I made my first real puzzle game.  Seriously!  All of my other games were arcade, survival, and maze games.  It doesn’t use ANY movieclips this time (apart from the Newgrounds loader), which means I’m officially a programmer… not a scripter.  ;)

Hope you guys will like it.  It’s called “Lab Lights” and once I make another 11 impossible levels, I’ll post a link to it :)

Thanks again!
– Zanzlanz


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