Ludum Dare 31
December 5th-8th, 2014

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MiniLD #36 – progress

Posted by (twitter: @spacedeveloper)
July 11th, 2012 2:27 pm

Actually, I wasn’t going to participate this time due to a lack of time. But relaxed rules made me to change my mind. I designed mechanics for the gameĀ from scratch and then added water (which became lava this time) and particles system from my previous miniLD game.

I use 4 contrast colors in the game – orange-blue and black-white.

So I’m coding in AS3 using FlashPunk and Dame. Music taken from some vintage keygen. I’m going to spend the rest two days on leveldesign and polishing. I will also try to add a couple of gameplay elements if I will have time for that.

So here’s quick mechanics demo with tonns of bugs of course.

 

 

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2 Responses to “MiniLD #36 – progress”

  1. Nsmurf says:

    Cool, looks good! :)

  2. davidllanos22 says:

    It’s awesome, good job!

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