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    MiniLD #36 – progress

    Posted by (twitter: @spacedeveloper)
    July 11th, 2012 2:27 pm

    Actually, I wasn’t going to participate this time due to a lack of time. But relaxed rules made me to change my mind. I designed mechanics for the gameĀ from scratch and then added water (which became lava this time) and particles system from my previous miniLD game.

    I use 4 contrast colors in the game – orange-blue and black-white.

    So I’m coding in AS3 using FlashPunk and Dame. Music taken from some vintage keygen. I’m going to spend the rest two days on leveldesign and polishing. I will also try to add a couple of gameplay elements if I will have time for that.

    So here’s quick mechanics demo with tonns of bugs of course.

     

     

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    2 Responses to “MiniLD #36 – progress”

    1. Nsmurf says:

      Cool, looks good! :)

    2. davidllanos22 says:

      It’s awesome, good job!

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