300 games reviewed – Best of + complaints!

Posted by
May 11th, 2012 4:38 pm

A lot of this will obviously be the same as my “best of” review from the first 200 games I rated, but got a few new ones

As always…these are MY opinions, you may or may not agree, but I feel these games could use some attention as I feel that they “stand out” from the crowd.  As per usual…no particular order.

I would appreciate more reviews and feedback on my entry as well!


Polarity By nornagon: A clever two button puzzle game. Not too long or difficult but very well made.

Microscopia By azurenimbus: Unique gameplay…to say the least. Challenging yet fun…and very fitting of the theme.

Asylum By Orni: A good take on the theme, fluid controls, art style isn’t my favorite but it works ok.  A little slow paced at first and somewhat short but it left the correct “feeling” behind when done.

It’s a tiny world By Endurion: A clever and fun “single screen” roguelike.  Though I think it stretches the theme a bit this title definitely deserves a mention simply because…it’s really fun! (and that’s what games are supposed to be at their core, when you strip all the excess from them)

Memento XII By deepnight: A little point & click adventure game, great style and atmosphere, though a little frustrating at times figuring out what you can or cannot click on.  Not a fan of the audio but well worth mentioning.

Bottlecolonies By tcstyle : A clever little strategy/puzzle  game, the art direction is great, the sound both fitting and awesome, and the gameplay itself is solid and complete…a joy to play

Nanofactory By JustinMullin: A solid puzzle game about a nanobot assembling widgets, a little hard and cryptic at first but the puzzles are both simple and clever

ANT SURF HERO: THE SURFENING By Jigxor:  A refreshing change from the massive number of dull uninspired platformers,  aside from a few physics issues it’s really fun,  and riding on top of the ant is amusing to say the least.

Housefly By dacap: You play as a fly on a mission: to get back outside!  It’s a short but very immersive adventure game with solid controls, great visuals and sound…its hard to describe but the flight control feels “right” for a fly. Very fun.

Recluse By chambers: You play as a snail with a neckbeard in a “metroidvania” type game….but with a twist.  Easy 5/5 for innovation personally, I don’t want to ruin it by the starting room is misleading and it quickly introduces one of the most unique gameplay mechanics i’ve ever seen. (even if it is mostly a gimmick…it fits the theme very well)

Hero of Rain By 31eee384: Extremely incomplete but what there is of it is very enjoyable, the story is both fitting and interesting, the gameplay is for the most part pretty good (though touchy at parts). All around a good feel to this game.

Fusion Time! By NeiloGD: A simple but solid arcade-type game where you fuse atoms in a sun.  Theres not much too it but the explosions and strategy of timing the fusing makes it surprisingly fun to play.


Honorable Mentions: Things under here are games that did very well in some areas but poorly in others, so they don’t really hit my “best of” list but they’re worth mentioning for other reasons.

Let’s Go Moon By Transmit: This is the only Jam entry on this list, but it deserves some attention. You play as the moon who is trying to grow bigger by eating asteroids/other planets on a quest to destroy the earth and take it’s place.  If that didn’t make you click the link and play it immediately there is something wrong with you.

Intersection By cltatman: Unique gameplay, uses two sets of controls (intended for 2 people but probably actually easier with just one). A little confusing but fun.

Tiny Island Adventure By AdventureIslands: This game has EXCEPTIONAL artwork and is a fresh take on the theme.  Don’t get me wrong, I love this game, but unfortunately it has some pretty bad control issues and the levels were a bit uninteresting.  Kept it from being in my “top” overall  picks but still worth a look, and IMHO could very well take the gold for “graphics”

Gale Axile By free_napalm: This game has some very clever gameplay mechanics, and is EXTREMELY innovative. It was definitely a refreshing break from the zillion and first back-to-back “planet defender” game played.  While I like it and the mechanics are unique it unfortunately has a big problem for me…the outcome is so random and the gameplay is so tedious that it’s just not very fun as is…though with a little work post-compo it could be a VERY good game.

Green Invasion By Kableado: The art in this game is FANTASTIC to say the least, it really is great. Unfortunately…that’s all there is to it, as a game it’s incomplete, there’s absolutely no gameplay implemented, no real sound, no goal.

Predicament By orangepascal: Again, another game with very good artwork, if a little TOO pixelated making it sometimes hard to see.  It’s a somewhat innovative mini-advanture game.  Unfortunately though the controls can be a little frustrating and the lack of any sort of ambient sound took away from it somewhat.

Mayor vs Aliens By Sheep: Very innovative, very funny, easily one of the best takes on the theme I’ve seen. The gameplay is ok but not great, the controls are a little stiff, and it’s wayyy too easy, you can pretty much defend indefinitely since they always go straight up the middle after taking the dirt.

Mini-Worlds and Monocles By Zed: VERY good sound in this game, one of the best.  Aside from that not much to talk about…it’s not “bad” but it’s really just another in a long line of generic “pick up the coin, move to next level” platformers.  Not very innovative and the jump controls are pretty frustratingly bad.  Still worth mentioning for it’s audio and humor though.

The Good Ship Higgs Boson By Jezzamon: Easily one of the most fun entries in the entire compo. EXTREMELY fun gravity based platformer.  Honestly though, aside from the name, it doesnt really fit the theme at all, the graphics were nothing special, and the sound lacking.  It is VERY fun though and I suggest playing it, and I suggest to the author clean it up a bit and publish a full version of this game….I think it would do quite well!


Complaints: While many things have bugged me…these top that list…

  1. LABEL YOUR GAMEs PLATFORM PROPERLY!!! – Seriously, many “Windows” links to a jar file or HTML page, and far too many people thinking “Web” is a platform in itself.  Even if your game is web based list it’s required platform.  If you used unity web player don’t call it “Web” call it “Unity Web Player”…if you used flash 12 call it “Flash 12″…if it’s html5 call it “HTML 5” and list which browsers you’ve tested it in.  If java7 is required… call it by which platforms are supported (if you used native libs) but specify it requires java 7. This would save a lot of headache and a lot of wasted time for those of us rating, some of these games take 10-15 minutes to download only to see a crash message.
  2. Package your dependencies! – I put this in my “how to get more ratings post too, so I’ll simply link to that here after the gripe. In short, there’s 1400 games to rate, i’m not going to spend a hour per game installing every library it needs, which is often impossible as it would conflict with libraries on my system. i’ll skip and play the games that were nice enough to copy + paste the required files into their zip. Full version of this gripe here…
  3. Use a file host that doesn’t suck! – The two biggest offenders here are MediaFire and Kongregate, both force delays before download and play. MediaFire blocks direct access to the file so you have to browse into their site…wait for them to “prepare download”..wait for the link, click it, then since you’re not a member get a stunning 50kB/s download rate.  There’s plenty of other free hosts, the popular ones here seem to be dropbox, google, and github.  For flash stuff…kongregate is terrible. I understand wanting it to be out there where the first few hits from LD will push it’s popularity up later but sitting through advertisements (if adblock is off) or having to wait out a dialog window if it detects your running adblock is HORRIBLE when you’re rating games….plus every few games it trys to make you create an account.  Newgrounds/dropbox or any of the other hosts really make it far easier on reviewers.

9 Responses to “300 games reviewed – Best of + complaints!”

  1. Kvisle says:

    I’m going to comment on the complaints – because this is a +1, really. I’m a Linux-user, I like to complain about stuff.

    It would be really cool if when we upload entries could have a list of platforms to chose from (or fill in one ourselves). It would be very nice if I could use this as a filter when rating entries later.

    If I could filter in all web-entries, except for silverlight and unity (and less common things like activex – luckily noone use THAT) – I’d know that I could probably play all the entries I find (unless caused by a bug).

    It would also be interesting to gather those metrics – statistics are fun. How does the usage of Unity, Flash and HTML5 develop against eachother from LD to LD? etc.

  2. AlwaysGeeky says:

    Aww :( I didn’t get a mention… Lol

  3. MadGnomeGamer says:

    We should have platform filters like Global Game Jam!

  4. KevinWorkman says:

    We discussed this in another post, but I’ve been skipping over games hosted on kongregate. It’s almost like they’re TRYING to annoy potential players. I tried to play Zed’s game but was blocked by a “join now!” wall and an obnoxiously loud advertisement video, so I just closed out of it instead.

  5. caranha says:

    Complaint: Tag your review posts so I can go back to them at a later date! 😉

  6. Transmit says:

    Thanks a lot for the honourable mention! Means a lot for my first entry that people like it.

  7. josefnpat says:

    I didn’t realize mediafire was such a hassle. I will avoid it for next time!

Leave a Reply

You must be logged in to post a comment.

[cache: storing page]