MiniLD #34 is OVER!
> 69 entries total, check them out HERE <
Great job everybody! 😀
Original post:
Yay, I’m hosting a mini LD again! did you miss me? 😀
- Date: Weekend of
26th-27th19th-20th! - Theme: Unimportant!
- Rules: your game must be one of the following resolutions!
- 18 x 64
- 128 x 128
- 1024 x 128
- 4096 x 4096
- a circle, 500px diameter
- 8 x 8 x 8
It will be non-competitive (so no voting on entries), as such feel free to disregard theme or rules as you see fit and just do whatever you think would be fun oh, and for the resolutions, feel free to do ’64 x 18′ instead of ’18 x 64′ if you fancy, or mix them up any way you like, basically just stay away from conventional game shapes! 😀 So that’s that, make sure to appear! oh, and even though there’s no competition, you can’t win unless you make a game with fishing in it of course! 😀 EDIT: DATE CHANGED, SEE ABOVE! Darkhog had already claimed the 27th, so make sure to check that out! 😀
WHAT?!?! This Is the best theme ever
Im thinking 18*64 or 500px circle! BTW Someone has to do the 8*8*8 cube thing that would be freakin amazing
I’m keen to have a go at this MiniLD (my first), because I have a 96×68 pixel LCD:
http://www.flickr.com/photos/anachrocomputer/6864903920
Now, it’s too small for the 128×128 resolution, so I’m considering something like the 18×64.
Or maybe make a 64×64 version? Maybe a 68 pixel circle? Hmm… I’d better hurry up and
choose one!
that, is crazy sweet! 😀
Game Boys were 160×144, right? And there were tons of awesome games for that console!
I was thinking last night that the rules here talk about resolution of the game, not specifically those of the screen.
So I guess we are free to use a 18×64 game map?. That interpretation makes the most sense when we think about the 8x8x8 and 4096×4096 options.
That 8x8x8… is tempting me… ugh.
Can I do 1280×128?
When it says 8x8x8, it doesn’t means pixels, right? Could it be tiles?
Well good luck every one enjoy this miniLD
Looks like I won’t be doing minild with you all this weekend :/ my yardwork is backed up bad. I can’t wait to see what everyone comes up with though
good luck
I discovered that a 1024×128 first-person-shooter makes me nauseous and strains the eyes. So much for that idea.
My entry is coming well! Just taking a short break to see what’s going on. I’ve got the engine in place apart from a few minor monster additions; now it’s HUD and polish time!
I’m doing a 128×1024 game about guns.
Imagine if Diablo had guns instead of (trinkets, bashy things and armour), and was a shooter in an 128×1024 rez. That;s kinda what my game is like. Keep your eye out for it! I’m calling it Guns Rule.
Massively over-scoped the project, so we won’t be finishing in time I’m afraid!
here is mine
again probably spent too long on the music but heyho
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=8824
howieV
First time joining in on one of these. It was a fun experience and it’s great to see the things that can be done in a short time.
Definitely going to try to participate in future events also.
Well, I suppose maybe I should have started this by now… Anyone know if Sophie is letting us make our entry a few days late like some of the past minis?
Completed my entry, Cathode Ray Symphony
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=5745
I did it! =)
My entry is up at http://www.ludumdare.com/compo/minild-34/?action=preview&uid=12918 =)
Hey I just joined ludum dare! I was wondering if 8*8 would count. I don’t think many people have 8*8*8 led cubes :/ I have mine about halfway done, but i can finish it in an hour.
I finished it!
http://sandbox.yoyogames.com/games/199191-guns-rule
Can you beat my highscore? 😉
All righty, mine’s up here! It’s a 4096×4096 HTML5 canvas game. Did anyone else go with this resolution?
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=1151
Hooray! I chose to use a 500 x 500 circle, which made a pretty perfect radar screen.
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=5364
unfortunately homework is more of a priority.
space-shoot, arrows-move
have a demo: http://dl.dropbox.com/u/27031094/HTML5/Jams/minild34/index.html
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=4244
I finally did it. 😀
Unfortunately, I rather dozed off on Sunday afternoon, so the game is less than finished. But I’ve put a half-way-through, work-in-progress blog post up, here: http://anachrocomputer.posterous.com/
Hello…, just released the Android version
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=2085
I finished. Kinda. Well, at least the general idea was implemented. 64x18px! See my entry here:
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=5431
111th comment 😀
Would be nice, if some of you spend your time in reviewing my entry, there are currently only 2 comments.
http://www.ludumdare.com/compo/minild-34/?action=preview&uid=10000
Well, I just submitted the game, in source code form: http://www.ludumdare.com/compo/minild-34/?action=preview&uid=13730
I was a fun little program to write, and I’ve had a few surprises about how fast the 8-bit, 16MHz Arduino can do ‘sin’ and ‘cos’ (shock, horror, floating-point trig functions on a microcontoller). Will probably do more in future with the 68×96 pixel phone display now that I have some basic frame-buffer and graphics functions to build on.