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    Burning Platform :: After the compo

    Posted by (twitter: @RecursiveFrog)
    May 4th, 2012 12:48 am

    Like Android games? Play and Rate Burning Platform

    A lot of people have left feedback on what they like and what could be improved in Burning Platform. To that end I’ve been working on some post-compo updates, but I will not push them to Google Play until after the rating period has ended. Since Google is my official compo distro, I have no choice other than to hold off on publishing a post-compo build for public consumption.

    That said, here are a few things you can expect the next time the app shows up on your updates list:

    • Longer lived lines – The #1 comment people had was that they wished the lines lasted longer on the screen. Your wish is granted! The screenshot above shows a particularly swishy wall. They persist for about half a second after you remove your finger, as well.
    • Slightly slower friends – Your friends don’t have quite as much velocity coming out of the gate in the update.
    • 1-UPs spawn more frequently – You get many more escape hatches now in this new update.

    I’m toying with some other upgrades and improvements, such as a high score board, an on-screen tilt/gravity meter to give players who don’t “get it” that they can tilt the device, and possibly some other powerups.

    Thank you all who have left feedback for me in this LD! I hope those of you who play and rate the current version will enjoy the update next week!

    Play and Rate Burning Platform

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